
- #Cmake include directories visual studio update
- #Cmake include directories visual studio software
- #Cmake include directories visual studio code
This could cause complications with more complex libraries that would otherwise be avoided.Īlternatively one could downgrade CMake, though looking at the release notes, it seems this has been supported since 3.22 (released in July).

The second option involves manually handling all the linking with a specific library, since you'd be bypassing the preferred target_link_libraries. Set the include paths manually using target_include_directories.Īs you might expect, option 1 isn't always viable as not all libraries allow compilation from source.
#Cmake include directories visual studio code
This can be done through FetchContent or by having the source code be added directly through add_subdirectoryĢ. The inclusion through the /external switch is triggered automatically whenever you link a library using target_link_libraries. Is it an option to tell CMake to add these dependencies without making them external header directories? This assumes you are not relying on them being compiled with different settings, which as I understand it is why the setting exists. The fact that your dependencies are regularly changing complicates matters, since it does indeed make the obvious work arounds a lot harder.
#Cmake include directories visual studio update
Unfortunately no update yet, but I have just increased the priority on this. We update our dependencies regularly and it is a lot of paths to maintain (CMake + conan packages) I can't navigate to the headers easily and the workaround provided does not work for me since My experience using Visual Assist in the CMake project with external headers is very poor. We also have issues with external headers, also keep in mind that in clang-cl msvc env, external libs are added in additional options as -imsvc "path_to_external" The list on our project is long, we have 74 paths defined as /external:I (conan+cmake does that now)ĭo you have any timeline when this support for external headers could get into the release? It would be great if it would work out-of-the-box and /external:I paths would be supported by Visual Assist. So the workaround is kinda working but it is dauting task to update list of include paths all the time. The problem is that the paths for includes are changed every week in our project, since we manage our codebase in multiple repositories as separate C++ libs.

Zen is the art of being at one with the two'ness

Not ideal, but hopefully a useful work around for now. You can now add any extra directories you want VA to be aware of, which will be the ones added via this command line switch. You can use the toolbar buttons to copy this default list, and then change the platform to "Custom", and paste in the default list to use as a start point. Here, by default, the platform pull down list at the top of the window is "Project defined", which is missing these extra include directories. Open main.cpp, and begin typing: #include C/C++ Directories Under Additional Options, enter: /external:I ħ. In Visual Studio, right-click the project and select Properties > C/C++ > Command Line.ĥ. In the directory containing this file, create a new folder called "extern" and inside create a new file called "foo.hpp"Ĥ. Would it be possible to add support for this?ģ. This is causing Visual Assist to fail generating suggestions for headers when typing "#include. CMake version 3.24 introduced support for this, so any headers included from libraries that are linked against an executable are now included via "/external:I" and therefore no longer appear in the "Additional Include Directories" field of the project properties. In Visual Studio 2017 version 15.6, the /external switch was introduced to allow headers to have separate compiler settings from your own code.

#Cmake include directories visual studio software
Whole Tomato Software Forums - Support external headers
